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At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. At the beginning of your upkeep, choose flying (This creature can't be blocked except by creatures with flying.), first strike (This creature deals combat damage before creatures without first strike.), trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.), or rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.). Gabriel Angelfire gains that ability until your next upkeep.