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**Gem-Knight Dispersion

( Gem-Knight Dispersion )

Texte français
Texte anglais
Magie
[Carte Magie]
Activate 1 of these effects (but you can only use each effect of "Gem-Knight Dispersion" once per turn);
●Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or field. Up to 2 monsters from your Deck/Extra Deck can be used, if they are non-Rock "Gem-Knight" monsters and you have "Gem-Knight Fusion" in your GY.
●Add 1 "Gem-" monster from your Deck or banishment to your hand, also any effect damage your opponent takes during the Main Phase this turn is halved.
Spell
[Magie card ]
Activate 1 of these effects (but you can only use each effect of "Gem-Knight Dispersion" once per turn);
●Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or field. Up to 2 monsters from your Deck/Extra Deck can be used, if they are non-Rock "Gem-Knight" monsters and you have "Gem-Knight Fusion" in your GY.
●Add 1 "Gem-" monster from your Deck or banishment to your hand, also any effect damage your opponent takes during the Main Phase this turn is halved.

Détails sur la carte

023 / 202Secret Rare
Français
Texte français
Texte anglais
Magie
[Carte Magie]
Activate 1 of these effects (but you can only use each effect of "Gem-Knight Dispersion" once per turn);
●Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or field. Up to 2 monsters from your Deck/Extra Deck can be used, if they are non-Rock "Gem-Knight" monsters and you have "Gem-Knight Fusion" in your GY.
●Add 1 "Gem-" monster from your Deck or banishment to your hand, also any effect damage your opponent takes during the Main Phase this turn is halved.
Spell
[Magie card ]
Activate 1 of these effects (but you can only use each effect of "Gem-Knight Dispersion" once per turn);
●Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or field. Up to 2 monsters from your Deck/Extra Deck can be used, if they are non-Rock "Gem-Knight" monsters and you have "Gem-Knight Fusion" in your GY.
●Add 1 "Gem-" monster from your Deck or banishment to your hand, also any effect damage your opponent takes during the Main Phase this turn is halved.
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