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** Summon: Fenrir
Final Fantasy Extras
372 / 577Unco
FrançaisAnglais
Illustrateur : Maiko Aoji
Final Fantasy

** Summon: Fenrir

( Summon: Fenrir )

Texte français
Texte anglais
Enchantment Creature : Saga Wolf
2G
** (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
III — Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.
3 / 2
Enchantment Creature - Saga Wolf
2G
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
III — Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.
3 / 2

Détails sur la carte

Final Fantasy Extras
372 / 577Unco
FrançaisAnglais
Illustrateur : Maiko Aoji
Texte français
Texte anglais
Enchantment Creature : Saga Wolf
2G
** (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
III — Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.
3 / 2
Enchantment Creature - Saga Wolf
2G
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
III — Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.
3 / 2
Final Fantasy
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