Light / Warrior / Action / Attack
1
![Resource Resource](/img/symbole/fab/small/resource_sml.png)
/ 1
![1 Pitch 1 Pitch](/img/symbole/fab/small/pitch_1_sml.png)
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.)
If a yellow card is charged this way, this gets overpower. (This can't be defended by more than 1 action card.)
Commune
4
![Attack Attack](/img/symbole/fab/small/attack_sml.png)
/ 3
![Defense Defense](/img/symbole/fab/small/defense_sml.png)
Light / Warrior / Action / Attack
1
![Resource Resource](/img/symbole/fab/small/resource_sml.png)
/ 1
![1 Pitch 1 Pitch](/img/symbole/fab/small/pitch_1_sml.png)
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.)
If a yellow card is charged this way, this gets overpower. (This can't be defended by more than 1 action card.)
Commune
4
![Attack Attack](/img/symbole/fab/small/attack_sml.png)
/ 3
![Defense Defense](/img/symbole/fab/small/defense_sml.png)